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Honour (S3
Honour (S3

During the Century War, Honour made her living as a mercenary, fighting for the side with the most coin. A disastrous battle left her company decimated, and she was promoted to commander of a defeated unit. The Mason’s guild spotted her talent, where she quickly became captain of the team. She now exists as one of the best examples of Guild Ball’s role models. Every little girl in the stands dreams of living the life of the romantic mercenary turned Guild Ball star and every red-blooded male wants to be the one to thaw her icy heart.


CHARACTER PLAYS[]

Quick Time (2) || 4" Range || OPT

Target friendly model may make a [2"] Dodge.[]

Superior Strategy (4) || 4" Range || Sustaining || OPT

Target friendly Guild model gains an additional activation and is allocated [1] Influence.[]

CHARACTER TRAITS[]

Linked [Harmony]

When this model's activation ends, the named friendly model may take its activation next if able to do so.[]

Assist [Marbles]

When making an Attack against an enemy model engaged by the friendly named model, this model gains [+1] TAC and [+1] DMG to Playbook damage results.[]

Poised

Once per turn, this model may make a Counter Attack without spending MP.[]

LEGENDARY PLAY[]

Topping Out! [4" Pulse]

Choose either [+1] ARM or [1] Influence. Friendly Guild models within the pulse gain the chosen benefit.[]

GALLERY[]

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