Guild Ball Wikia
Advertisement
Hammer (S3.5
Hammer (S3.5


Hammer...


CHARACTER PLAYS[]

Punishing March (0) || 6" Range || SUSTAINING || OPT

Target other friendly model with at least [1] Influence loses [1] Influence. This model gains [+2"/+2"] MOV.[]

Iron Fist (0) || 6" Range || SUSTAINING || OPT

Target other friendly model with at least [1] Influence loses [1] Influence. This model gains [+1] DMG to Playbook damage results.[]

Ball Hog (0) || 6" Range || SUSTAINING || OPT

Target other friendly model with at least [1] Influence loses [1] Influence. This model gains [+1/+0] KICK.[]

CHARACTER TRAITS[]

Tough Hide

Enemy Plays that cause damage to, or Playbook damage results that hit this model are reduced by [-1] DMG.[]

Knockback

In addition to any successful Attack or Character Play, the target enemy model suffers a [1"] Push directly away from this model. This model may then make a [1"] Dodge directly towards the affected enemy model.[]

Stoic

Once per turn this model may ignore the first Push that it suffers.[]

LEGENDARY PLAY[]

Hammer Time! [6" Aura]

When each other friendly Guild model starts its activation within this aura, choose either [+2"/+2"]MOV, [+1]DMG to Playbook damage results, or [+1/+0"]KICK. The other friendly Guild model gains the chosen benefit for the remainder of the turn.[]

GALLERY[]

Advertisement